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Showing posts from July, 2010

More updates

Hey, looks like there wasn't any update for about 2 years. I was busy and had some other projects to work on... But I manage to return now :) But for now I'll be using the ja2 1.13 svn code and my first major goal is to use Ogre3D engine for entire game a then use 3D isometric view for tactical mode and use 3D MERC. This will be proof of concept. And now minor goals. For now I manage to refactor the VFS library, remove unneeded #defines, get rid of macros, global variables, circular-dependencies, add more object oriented paradigm where needed. For first months that will come I don't want to add new features but make the code a lot cleaner. Then will I try to add support for Ogre3D. Wish me luck :)